This diversion is available after Back to Basics.
Theft is started by breaking into a Safe inside a closed Store. Store hours vary, but all stores are closed between 10PM and 9AM. It is possible to access the Safe in the back of a Store after Store hours either by kicking down the door, or opening the door normally before the Store is closed. When a door is kicked in, an alarm goes off and Notoriety increases.
Safecracking when a Store is closed begins Theft, but Safecracking during the day only awards Cash. Safes at Friendly Fire also contain a weapon. The Safe is located in a room at the rear of the Store. When standing in front of a safe, there is a prompt to begin cracking the safe. A series of control actions are shown on the screen, similar to Tagging. One the sequence has been followed, the safe door opens. If an action is performed wrong, Police Notoriety increases.
During the day, the Safe can also be opened by performing Hold Ups.
When exiting Safecracking, the on-screen message confirms exiting Theft.
After the Safe has been opened at night, there is a box inside which can be picked up and put in the back of any vehicle. When standing at the rear of a vehicle, a prompt appears to place the box in the vehicle. Once inside the vehicle, the Map shows the location of a Pawn Shop (such as On The Fence which is only available during this diversion. There are only four Pawn Shops drop-off points, and the map shows to the closest one. When moving to a different part of the city while carrying boxes, the map adjusts to the new nearest one. It is possible to rob multiple stores before going to the Pawn Shop, but the fence only accepts a maximum of 6 boxes, which is also the maximum capacity of large vehicle such as the Delivery Truck. When crashing the car, there is a chance that a box would fall out, and when daybreak hits, the diversion ends.
There are only 6 safecracking combinations
Theft does not count towards 100% Completion, so there is no way to "Complete" it.
There is one entry in the Statistics menu which is related to Theft:
- Stolen Boxes Fenced
- Jack Armstrong: "I'm Jack Armstrong in the newsroom with this special report: thievery in some countries is dealt with swiftly and surely, the hand severed from the thief's arm. Local merchants are wondering, "can we learn something from this?". A rash of shelf-emptying smash and grab larceny has driven local merchants to the ends of their ropes. The Stilwater Police Department has been wholly ineffective in stopping this spree - private security firms are faring no better. And to add insult to injury, merchants tell us that they see their products showing up in the window fronts of pawn shops near-blocks away. Alarms ineffective, cameras blind to the crime, to the beleaguered local businessman, a human cry for ancient justice seems to be growing louder and louder. For updates, tune to us for the latest details and information. For Jane Valderamma, Flying Officer Mike McCabe, and all of us in the newsroom, I'm Jack Armstrong."
- Jack Armstrong: "I'm Jack Armstrong in the newsroom with this special report: theft is on the rise in Stilwater, and nowhere is it more evident than in the gang-controlled neighborhoods of the city. This reporter spoke to one of the statistics of this crime wave: an honest merchant of retail goods. He complained that his establishment had been hit four times in the last month, that his inventory's appearing mere hours later in local pawn shops, and there is little - he claims - he can do about it. Things have become so bad that he would gladly trade one crime for another, actually longing for the days where criminals demanded protection money. Today, they just take, and they take some more. When reached for comment, local authorities assured me that they are doing all that they can... but is it enough? I think not. For updates, tune to us for the latest details and information. For Jane Valderamma, Flying Officer Mike McCabe, and all of us in the newsroom, I'm Jack Armstrong."
- Jack Armstrong: "I'm Jack Armstrong in the newsroom with this special report: the legend of Robin Hood is well-known to children and adults alike, but in a bizarre twist to the process of robbing the rich and giving to the poor, all that criminals in Stilwater are leaving to us lately is the robbing. Sources tell us that strong-armed robberies have beleaguered local merchants, baffled police, and sent Stilwater on edge. The ill-gotten goods are not ending up on online auctions, but rather appearing several days later on the shelves of local pawn shops. It appears that these pawn shops are more than willing to turn a blind eye to the source of this booty and are turning the merchants' misfortune into pure profit. Seized goods are placed on display at your local police precinct. If you've had inventory stolen from your shop, contact your local Stilwater police department. For updates, tune to us for the latest details and information. For Jane Valderamma, Flying Officer Mike McCabe, and all of us in the newsroom, I'm Jack Armstrong."
- Use Forgive and Forget
- Shoot the register for some extra cash.
- Some Stores cannot be robbed, such as Plastic Surgeon, and Hair Salons.
- After robbing a Store, multiple Security Guards are present the next night.
- Theft is easier when recruiting homies to fight off the cops while cracking the safe.
- The boxes from the safes have the Volition logo in it
- It is not possible to perform safecracking before joining the Saints.
- Some vehicles, such as the Cosmos, do not have enough vertical space in the trunk for boxes, so the trunk hangs open once a box is put inside.
- Originally, Theft was an Activity which was to have been started by visiting the On The Fence pawn shops in each area, then proceeding to certain Stores to steal boxes and bring them back to On The Fence. Bringing the wrong box would not be accepted by the Fence. There would also have been Rival Thieves from other gangs trying to get the boxes.
Theft was originally going to be started from Icons like other Activities and had characters in each cutscene. Like Snatch, it was going to have a four locations instead of just three. The four drop off points during Theft correspond to the four activity locations.
The Contact Characters were cut from the game when Theft was changed to being activated by robbing a safe at night, but the character models exist in the game files.
- Matt was to be the contact for Theft for the 3rd Street Saints area of Stilwater, and likely would have served as a training Activity, like Will did for Snatch. Matt was described by Troy in the subtitle files as "a shifty mother fucker who runs a pawn shop." Despite his name being Matt, the sign on his Pawn Shop reads Uncle Ed's Pawn Shop. It is located just north of the bridge leading to the western part of Fox Drive.
- Matt would have held a beer stein during the cutscene.
- The contact for this location was named Javier. It is unknown if the Javier introduced in Saints Row 2's Septic Avenger activity is intended to be the same person. His Pawn Shop is an On the Fence located down the street just south of the Image As Designed.
- The contact for this location was named Morgan. Nothing else is known about him. He doesn't actually have a Pawn Shop, packages for his area are delivered to an empty parking lot next to a building called Rank & File. It is located between a Rim Jobs and a Brown Baggers.
- The contact for this location was named Aiden. Nothing else is known about him. His Pawn Shop is an On the Fence located just south of the Forgive and Forget.