The Stomp Super Power causes powerful shock-waves to emanate outwards from a massive stomp to the ground. The shock-waves produced travel a great distance and affect anyone or anything that Playa is currently facing. It is the required Super Power needed to unlock Stomp Clusters, which also contain 3 clusters. It is the third offensive Power gained in the game.[2]
The Rock element knocks back all nearby elements and vehicles, causing damage to all hit targets. It also causes faster descent if used while airborne.
The Gravity element causes all nearby enemies and vehicles to float in the air which allows enemies to be picked off easily. Damage is increased and can do damage to multiple enemies simultaneously.
The Shrink element causes all of those in the radius of the initial stomp to shrink down in size temporarily, causing them to become more weak to attacks, and can be crushed by standing on them.
The Explosion element cause all nearby enemies to be launched into the sky at break-neck speeds, becoming missiles and are rocketed back down to the ground as meteorites/missiles and bombards the surrounding area, causing massive damage.
You can now smash your foot into the ground and send everything nearby flying with Super Stomp! Use the Stomp button to quick-switch to Stomp.
Element - Rock
[Reference needed]
Increased force is used when stomping the ground, causing extra damage to targets sent flying! The Rock Element damages enemies as they go flying into the air! Your homies can help you find more Stomp Elements!
Element - Gravity
[Reference needed]
Lift your enemies into the air and lock them in a stasis field. Like shooting fish in a barrel! Double tap Stomp to quick-switch between Elements. Or switch Elements in the Powers menu.
Element - Shrink
[Reference needed]
Cause your enemies to literally shrink in horror! Double tap Stomp to quick-switch between Elements. Or switch Elements in the Powers menu.
Recharge 4
[Reference needed]
Stomp no longer uses Energy. No stomp recharge
Upgrades[]
Name
Clusters
Description
Area
15
Stomp affects a wider area. 125% Stomp_angle
Damage
15
STOMP_ROCK: Increases the damage done to targets sent flying. STOMP_GRAVITY: Damage taken by one target is spread to all targets in stasis. STOMP_SHRINK: Shrunken targets take even more damage. 150% Stomp_damage, 200% Shrink_damage_scalar
Distance
10
Increases range and stun time of Stomp.
Distance 2
20
Greatly increases range and stun time of Stomp.
Distance 3
30
Maximizes the range and stun time of Stomp. Smash entire city blocks!
Duration
15
STOMP_ROCK: Increases how far targets are sent flying. STOMP_GRAVITY: Increases how long targets remain affected by stasis. STOMP_SHRINK: Increases how long targets remain shrunken. 150% Shrink and Gravity duration, 200% Rock ragdoll force, 1000% Rock vehicle force
Recharge
10
Stomp Energy recharges faster. 80% stomp_recharge
Recharge 2
20
Stomp Energy recharges even faster. 65% stomp_recharge
Recharge 3
30
Stomp Energy recharges very quickly. 55% stomp_recharge
Human Damage
Disabled 5
Stomp does more damage to humans. 150% stomp_human_damage_min
Vehicle Damage
Disabled 10
Stomp does extreme damage to vehicles. 150% stomp_vehicle_damage
Distance
Disabled 5
Increases range and stun time of Stomp. stomp: 75 degrees, 25% radius_bonus, 100% stun_duration
Distance 2
Disabled 10
Greatly increases range and stun time of Stomp. stomp: 90 degrees, 50% radius_bonus, 200% stun_duration
Distance 3
Disabled 15
Maximizes the range and stun time of Stomp. Smash entire city blocks! stomp: 90 degrees, 100% radius_bonus, 300% stun_duration, extra_vehicle_destruction