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(not a How the Saints Save Christmas mission, autoreplacements)
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The Grand Finale quest is split into four different missions.
 
The Grand Finale quest is split into four different missions.
   
The first three parts have a choice between 3 pairs of [[Homies]]. The Pairs are: Johnny Gat and Ben King, Pierce and Shaundi, Matt and Asha - any of those may be homies during this mission.
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The first three parts have a choice between 3 pairs of [[Homies]]. The Pairs are: Johnny Gat and Ben King, Pierce and Shaundi, Matt and Asha - any of those may be homies during this mission.
   
 
==Gameplay==
 
==Gameplay==
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**[[Benjamin King]] also remarks that he had wrote the speech, a reference to the mission [[The King and I]] from ''[[Saints Row]]'' when Ben originally mentioned to The Protagonist that he had written it and [[Julius]] never forgot about it.{{ref|'''Benjamin King:''' "I bet Julius gave you the whole "I don't care what flags they're flyin'" speech, didn't he?"{{br}}
 
**[[Benjamin King]] also remarks that he had wrote the speech, a reference to the mission [[The King and I]] from ''[[Saints Row]]'' when Ben originally mentioned to The Protagonist that he had written it and [[Julius]] never forgot about it.{{ref|'''Benjamin King:''' "I bet Julius gave you the whole "I don't care what flags they're flyin'" speech, didn't he?"{{br}}
 
'''Benjamin King:''' "I wrote that shit years ago, and the motherfucker still hasn't forgot it..."}}
 
'''Benjamin King:''' "I wrote that shit years ago, and the motherfucker still hasn't forgot it..."}}
*The mission has several similarities to the suicide mission in {{wp|Mass Effect 2}}.
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*The mission has several similarities to the suicide mission in {{wp|Mass Effect 2}}.
 
**Both missions include picking out a team, and bringing along different people to perform specific tasks.
 
**Both missions include picking out a team, and bringing along different people to perform specific tasks.
 
**[[The Protagonist]]'s inspirational speech at the beginning of the mission is a lot like Commander Shepard's to their crew in the suicide mission.
 
**[[The Protagonist]]'s inspirational speech at the beginning of the mission is a lot like Commander Shepard's to their crew in the suicide mission.
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==Gallery==
 
==Gallery==
 
{{gallery|{{#!:
 
{{gallery|{{#!:
File:Punch the Shark mission1 1.png|The Protagonist giving his speech to the Saints.
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Punch the Shark mission1 1.png|The Protagonist giving his speech to the Saints.
File:Punch the Shark mission1 2.png|The 3 Teams (Shaundi and Pierce, Asha and Matt, Benjamin and Johnny)
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Punch the Shark mission1 2.png|The 3 Teams (Shaundi and Pierce, Asha and Matt, Benjamin and Johnny)
File:Punch the Shark mission1 3.png|The Protagonist defending the Key with an Alien RPG.
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Punch the Shark mission1 3.png|The Protagonist defending the Key with an Alien RPG.
File:Punch the Shark mission1 4.png|The Protagonist defending the Key against a Destructor.
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Punch the Shark mission1 4.png|The Protagonist defending the Key against a Destructor.
File:Punch the Shark mission1 5.png|The Protagonist clearing a roadblock.
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Punch the Shark mission1 5.png|The Protagonist clearing a roadblock.
File:Punch the Shark mission1 6.png|The Protagonist defending the Key.
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Punch the Shark mission1 6.png|The Protagonist defending the Key.
File:Punch the Shark mission1 7.png|The Protagonist carrying the Key to the Syndicate Tower.
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Punch the Shark mission1 7.png|The Protagonist carrying the Key to the Syndicate Tower.
File:Punch the Shark mission1 8.png|The Protagonist taking the Key to the System.
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Punch the Shark mission1 8.png|The Protagonist taking the Key to the System.
File:Punch the Shark mission1 9.png|Cid with the constructed Key.
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Punch the Shark mission1 9.png|Cid with the constructed Key.
File:Punch the Shark mission1 10.png|The Protagonist navigating the System while protecting Cid and the Key.
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Punch the Shark mission1 10.png|The Protagonist navigating the System while protecting Cid and the Key.
File:Punch the Shark mission1 11.png|The Protagonist going to activate the Breakers.
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Punch the Shark mission1 11.png|The Protagonist going to activate the Breakers.
File:Punch the Shark mission1 12.png|Cid taking the Key to it's destination.
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Punch the Shark mission1 12.png|Cid taking the Key to it's destination.
File:Punch the Shark mission1 13.png|The Protagonist going to disable the Suppression Devices that are stopping Cid.
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Punch the Shark mission1 13.png|The Protagonist going to disable the Suppression Devices that are stopping Cid.
File:Punch the Shark mission1 14.png|Cid placing the Key that will destabilise the Simulation.
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Punch the Shark mission1 14.png|Cid placing the Key that will destabilise the Simulation.
 
}}}}
 
}}}}
   
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{{reflist|2}} <!-- Do not manually list references here. See http://saintsrow.wikia.com/wiki/Help:Cite -->
 
{{reflist|2}} <!-- Do not manually list references here. See http://saintsrow.wikia.com/wiki/Help:Cite -->
   
{{Saints_Row_IV_Missions|show=4}}
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{{Saints_Row_IV_Missions|show=1}}
 
[[Category:Missions in Saints Row IV]]
 
[[Category:Missions in Saints Row IV]]

Revision as of 12:28, August 4, 2014

Template:Infobox mission Grand Finale is the preantepenultimate mission in Saints Row IV.

Description

The Grand Finale quest is split into four different missions.

The first three parts have a choice between 3 pairs of Homies. The Pairs are: Johnny Gat and Ben King, Pierce and Shaundi, Matt and Asha - any of those may be homies during this mission.

Gameplay

The mission starts off with The Protagonist talking to Kinzie. She tells them to pick a pair who will go with them on the first part of the mission. This part of the mission involves defending the Key from Zin forces With an Alien RPG while the player's Homies drive the vehicle. The player is required to take out roadblocks and shoot tanks and UFOs that attack the vehicle. Once the player arrives at the Syndicate Tower they must defend CID while he opens the door then use telekinesis to move the key.

Trivia

  • This quest is made up for 4 missions, which are visible in the quest log. When starting this mission, there is a prompt to save the game before commencing which states "you won't be able to return until it is fully completed". This is untrue, as it is possible to exit Grand Finale Part Three and Grand Finale Part Four and resume them directly, as well as saving and reloading them. After completing side-quest missions, or saving and reloading, the current Grand Finale mission is auto-started.
  • The line at the beginning of the mission where The Protagonist gives their speech to the crew members it ends with the line from "Reclamation" and "Three Kings", and "Return to Steelport" with the familiar "It's our time now. Let's get this shit started".
  • The mission has several similarities to the suicide mission in Mass Effect 2.
    • Both missions include picking out a team, and bringing along different people to perform specific tasks.
    • The Protagonist's inspirational speech at the beginning of the mission is a lot like Commander Shepard's to their crew in the suicide mission.

Gallery

References

This article contains no references. See Help:Cite.
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Template:Saints Row IV Missions

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