Completion is a tracked statistic in Saints Row, Saints Row 2, Saints Row: The Third, Saints Row IV and Saints Row: Gat out of Hell.
Overview[]
The criteria to achieve 100% completion varies from game to game, all Missions and Strongholds are required in all games, as well as most Activities.
In addition to the completion percentage on the Statistics page, there are Achievements awarded for fully completing specific parts of the game.
Saints Row[]
In Saints Row, the completion percentage is only listed on the save/load screen.

The profile of a "100% Completed" save-game in Saints Row.
Item | Total percentage | Number of items | Individual percentage |
---|---|---|---|
Missions | 40% | 35 | 1.143% |
Strongholds | 15% | 15 | 1.000% |
Activities | 35% | 226 | 0.155% |
CD Collection | 5% | 60 | 0.083% |
Tagging | 5% | 75 | 0.067% |
- Missions
- The mission "Saints and Martyrs" does not count towards 100% completion.
- Activities
- Each level of each activity is worth 0.155% towards Completion.
- Racing, Snatch, Escort, Drug Trafficking, Hitman, Insurance Fraud, Chop Shop, Mayhem and Hijacking each have 3 locations with 8 levels each
- Each location is worth 1.239% in total, and each activity is worth 3.717% in total
- 3rd Street Saints Snatch has 2 levels, and is worth 0.310% in total
- Demolition Derby has with 8 levels, and is worth 1.239% in total
- Optional
- The following do not count towards 100% completion, but have Achievements associated with them.
- Loan Shark
- Hostage
- Theft
- Hold Ups
- Unlocking all Homies
Saints Row 2[]

The profile of a "100% Completed" save-game in Saints Row 2.
Item | Total percentage | Number of items | Individual percentage |
---|---|---|---|
Missions | 40% | 42 | 0.952% |
Strongholds | 15% | 14 | 1.071% |
Activities | 35% | 138 | 0.254% |
CD Collection | 5% | 50 | 0.100% |
Tagging | 5% | 50 | 0.100% |
- Activities
- Each location of Snatch, Escort, Drug Trafficking, Insurance Fraud, Mayhem, Heli Assault, Trail Blazing, Fight Club, Fuzz, Crowd Control, Septic Avenger and Demolition Derby are worth 1.522%
- Each location consists of 6 levels
- Optional
- The following do not count towards 100% completion, but have Achievements associated with them.
- Chop Shop (5 lists, 6 on each list)
- Hitman (5 lists, 6 on each list)
- Diversions
- Collection
- Barnstorming (35 locations)
- Stunt Jumps (80 locations)
- Secret Areas (32 locations)
- Store Ownership (90 stores)
- Jobs
- Tow Truck (10 levels)
- Fire Truck (10 levels)
- Ambulance EMT (10 levels)
- Taxi Driver (10 levels)
- Ho-ing (10 levels)
- Stunts
- Minigames
- Racing (27 locations)
- Streaking (10 levels)
- Flashing (10 levels)
- Drive-by (10 levels)
- Mugging
- Store Hold-Ups
- Hostage
- Poker
- Blackjack
- Zombie Uprising
- Collection
Saints Row: The Third[]

The profile of a "100% Completed" save-game in Saints Row: The Third.
Item | Total percentage | Number of items | Individual percentage |
---|---|---|---|
Missions | 47% | 47 | 1% |
Strongholds | 8% | 4 | 2% |
Activities | 35% | 56 | 0.625% |
Collectibles | 10% | 80 | 0.125% |
- Missions
- The 47 mission counter includes:
- All compulsory activities
- All cutscenes started from the phone, except "Stilwater Blues"
- Three Way is counted twice
- Does not count "Gangstas in Space".
- Strongholds
- Unlike in previous games, Stronghold missions are undertaken as part of the story.
- Completing Stronghold missions also counts towards the mission completion percentage, so each of these gives 3% completion total.
There are 4 Stronghold missions:
- Pimps Up, Hos Down - unlocks Safeword crib
- Stop all the Downloading - unlocks Burns Hill Reactors crib
- 3 Count Beat Down - unlocks 3 Count crib
- Hit the Powder Room - does not unlock Powder as a crib
Although Powder is not available as a crib, completing the stronghold grants the extra 2% completion.
- Activities
- Each individual level of activity is worth 0.625%.
- The Activities Snatch, Escort, Trafficking, Insurance Fraud, Mayhem, Tank Mayhem, Heli Assault, Trail Blazing and Professor Genki's Super Ethical Reality Climax have 2 locations with 3 levels each
- Guardian Angel only has 1 level at 2 locations
- Completing Activity missions also counts towards the mission completion percentage, as it is a compulsory activity.
- Optional
- The following do not count towards 100% completion
- Challenge (41 in total)
- Assassinations (36 targets)
- Vehicle Theft (30 vehicles)
- Stunt Jumps (63 locations)
- Barnstorming (50 locations)
- Survival
- City Takeover
Saints Row IV[]

The profile of a "100% Completed" save-game in Saints Row IV.
Item | Total percentage | Number of items | Individual percentage |
---|---|---|---|
Missions | 37% | 37 | 1% |
Activities | ?% | 32 | ?% |
Challenges | ?% | 66 | ?% |
Collectibles | ?% | 1022 | ?% |
Saints Row: Gat out of Hell[]

The profile of a "100% Completed" save-game in Saints Row: Gat out of Hell.
Item | Total percentage | Number of items | Individual percentage |
---|---|---|---|
Missions | ?% | 12 | ?% |
Activities | ?% | 17 | ?% |
Challenges | ?% | 102 | ?% |
Collectibles | ?% | 1067 | ?% |
Trivia[]
- In the Developer Tips section of the online Prima official eGuide for Saints Row: The Third[1], a tester named Elizabeth Zelle[1] incorrectly claims that City Takeover is required for 100% completion.
Gallery[]

The profile of a "100% Completed" save-game in Saints Row

The profile of a "100% Completed" save-game in Saints Row 2

The profile of a "100% Completed" save-game in Saints Row: The Third

The profile of a "100% Completed" save-game in Saints Row IV
References[]
- ↑ 1.0 1.1 PrimaGames: Offical eGuide - Developer Tips
World | |
---|---|
Menu |
|
HUD | |
Control | |
Crib |