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− | {{ |
+ | {{building |
− | |image |
+ | |image = Burns Hill Reactors - south east aerial view.jpg |
− | |size |
+ | |size = 330px |
− | |caption |
+ | |caption = The Burns Hill Reactors, under the control of the Deckers. |
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− | |business/gang = '''[[Deckers]]'''{{sup|Base of Operations}} |
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− | | |
+ | |type = Stronghold, Crib |
− | | |
+ | |hood = [[Burns Hill]] |
+ | |city = [[Steelport]] |
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− | * 5% increase to hourly income from Stanfield |
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+ | |missions = |
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− | * 5% bonus to all [[Respect]] |
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+ | |enterable = "[[Stop all the Downloading]]" |
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− | * [[Gang Customization]] (Deckers) |
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+ | |owner = '''[[Deckers]]''' |
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− | * Decker vehicles ([[Solar]], [[Kayak]], [[Criminal]]) |
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+ | |unlock = "[[Stop all the Downloading]]" |
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− | |rewards 2 = ''Costs $40,000'' |
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− | * Increased transfer limit |
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− | * 10% bonus to hourly income from Stanfield |
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− | * 10% bonus to all Respect |
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− | * 10% more ammo in [[Weapons Cache]] |
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− | |rewards 3 = Costs ''$80,000'' |
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− | * Increased transfer limit |
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− | * 15% bonus to hourly income from Stanfield |
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− | * 15% bonus to all Respect |
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− | * 10% more ammo in Weapons Cache |
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− | |location = [[Burns Hill]] neighborhood, [[Stanfield]] district |
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}} |
}} |
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+ | ==Overview== |
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⚫ | The abandoned Burns Hill Reactors and surrounding complexes have been converted into a HQ for [[Matt Miller]] and the [[Deckers]]. The techno-savvy gang wasted no time making themselves at home, decorating all three exterior cooling towers with neon-blue lighting fixtures. They also used the facility as a major front for their personal, online networking system known as the "Decker Use-Net". The Burns Hill Reactors later become a [[Crib]] under the control of the [[3rd Street Saints]]. |
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− | ==Description== |
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− | |||
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==History== |
==History== |
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⚫ | Before the [[Saints]] takeover, the Burns Hill Reactors are under the control of the [[Deckers]], and they house one of the gang's greatest assets, a device called a "NEMO Chair", which allows its user to transfer their subconscious directly into cyberspace and interact with certain aspects of virtual reality. |
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⚫ | Before the [[Saints]] takeover, the Burns Hill Reactors |
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⚫ | The Saints' interest in the Burns Hill Reactors first begins when [[Playa]] pays Kinzie a personal visit to check up on her progress for their plan to destroy the Deckers. Kinzie explains that the "NEMO Chair" which the Deckers possess would give the Saints the ability to launch a direct attack on the "Decker Use-Net", the Deckers' central network. Without their network, the Deckers would be shattered because it served as the cornerstone for the majority of their cyber operations. |
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− | |||
+ | {{clear}} |
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⚫ | The Saints' interest in the Burns Hill |
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− | When the Saints assault the Burns Hill Reactors, Kinzie and The Protagonist start off by hacking into three security terminals scattered across the facility exterior. Then they fly above the facility in a [[Oppressor|helicopter]] so that Kinzie can track the chair's present location. After she has the coordinates, The Protagonist is ordered to parachute directly into the facility via central cooling tower. Once inside, Kinzie tells The Protagonist to work their way down to the "NEMO Chair" and kill anyone who stands in their way. She also mentions that they must be quick because the Deckers might already be trying to destroy the chair in order to keep its technology out of enemy hands. The Protagonist battles their way into the Deckers' HQ and manually switches off five routers linked to the chair in order to disconnect it from its power source. Once satisfied with their work, the Saints claim the Burns Hill Reactors for their own, and the "NEMO Chair" is transported to Kinzie's hideout in order to safeguard it from the Deckers. |
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==Stronghold Upgrades== |
==Stronghold Upgrades== |
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− | After unlocking the Stronghold upon completion of "[[Stop all the Downloading]]", the Burns Hill Reactors can be upgraded twice. |
+ | After unlocking the Stronghold Crib upon completion of "[[Stop all the Downloading]]", the Burns Hill Reactors can be upgraded twice. |
===Base=== |
===Base=== |
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− | [[File:Burns Hill Reactors - south west ground view.jpg|300px|thumb| |
+ | [[File:Burns Hill Reactors - south west ground view.jpg|300px|thumb|Burns Hill Reactors, under the control of the Deckers.]] |
− | [[File: |
+ | [[File:Burns Hill Reactors Crib - south west aerial view.jpg|300px|thumb|Burns Hill Reactors, as a [[3rd Street Saints]] Crib.]] |
− | [[File:Burns Hill Reactors - north west aerial view.jpg|300px|thumb| |
+ | [[File:Burns Hill Reactors - north west aerial view.jpg|300px|thumb|Burns Hill Reactors, fully upgraded.]] |
− | The |
+ | The base condition of the Stronghold Crib unlocks: |
− | * |
+ | *+5% increase to [[City Income]] transfer limit |
− | *5% increase to hourly income from the [[Stanfield]] district |
+ | *+5% increase to hourly income from the [[Stanfield]] district |
− | *5% bonus to all [[Respect]] |
+ | *+5% bonus to all [[Respect]] |
*[[Gang Customization]] (Deckers) |
*[[Gang Customization]] (Deckers) |
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− | *[[ |
+ | *[[Decker]] vehicles |
**[[Solar]] |
**[[Solar]] |
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**[[Kayak]] |
**[[Kayak]] |
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===Upgrade 1=== |
===Upgrade 1=== |
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− | The first upgrade for the Stronghold costs [[Cash|$40,000]] and unlocks: |
+ | The first upgrade for the Stronghold Crib costs [[Cash|$40,000]] and unlocks: |
− | * |
+ | *+5% increase to [[City Income]] transfer limit |
− | * |
+ | *+5% bonus to hourly income from the Stanfield district |
− | * |
+ | *+%% bonus to all Respect |
− | *10% more ammunition held in the [[Weapons Cache]] |
+ | *+10% more ammunition held in the [[Weapons Cache]] |
+ | |||
===Upgrade 2=== |
===Upgrade 2=== |
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− | The second |
+ | The second, and final, upgrade for the Stronghold Crib costs $80,000 and unlocks: |
− | *The Stronghold itself becomes physically taller |
+ | *The Stronghold Crib itself becomes physically taller |
− | * |
+ | *+5% increase to [[City Income]] transfer limit |
− | * |
+ | *+5% bonus to hourly income from the Stanfield district |
− | * |
+ | *+5% bonus to all Respect |
− | *10% more ammunition held in the Weapons Cache |
+ | *+10% more ammunition held in the Weapons Cache |
==Trivia== |
==Trivia== |
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*Before the mission "[[Stop all the Downloading]]", the top of the cooling tower is blocked off with netting to prevent getting inside. It is possible to land on top with a [[Parachute]] and manoeuvre the camera to look through the netting. |
*Before the mission "[[Stop all the Downloading]]", the top of the cooling tower is blocked off with netting to prevent getting inside. It is possible to land on top with a [[Parachute]] and manoeuvre the camera to look through the netting. |
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*The GPS inside the walls of Burns Hill Reactors isn't always correct. |
*The GPS inside the walls of Burns Hill Reactors isn't always correct. |
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− | *Inside the interior of Burns Hill Reactors Crib, a magazine with [[Shaundi]]'s [[:File:Shaundi naked uncensored.jpg|naked photo]] |
+ | *Inside the interior of Burns Hill Reactors Crib, a magazine with [[Shaundi]]'s [[:File:Shaundi naked uncensored.jpg|naked photo]] is in the bathroom upstairs, on the side of the bath.{{ref?|screenshot?}} |
− | **The same magazine can also |
+ | **The same magazine can is also in the [[Safeword]] Crib, on the front desk of [[Angel's Gym]], on another desk in an [[Image As Designed]] store.{{ref?|screenshot?}} |
* In ''Saints Row IV'', the [[Epic Jump Quest]] Achievement is awarded for jumping from the top of the [[3 Count]] to the Burns Hill Reactors without touching the ground. |
* In ''Saints Row IV'', the [[Epic Jump Quest]] Achievement is awarded for jumping from the top of the [[3 Count]] to the Burns Hill Reactors without touching the ground. |
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* Once it becomes a crib, the interior of Burns Hill becomes identical to that of [[Safeword]], complete with strippers dancing on poles and giving lap dances. One difference is that the crib is often populated with civilian males in lieu of Saints members. |
* Once it becomes a crib, the interior of Burns Hill becomes identical to that of [[Safeword]], complete with strippers dancing on poles and giving lap dances. One difference is that the crib is often populated with civilian males in lieu of Saints members. |
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==Gallery== |
==Gallery== |
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{{gallery|{{#!: |
{{gallery|{{#!: |
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+ | Burns Hill Reactors concept art.jpg|Concept art of the building |
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+ | Burn Hills Reactors Interior Concept Art.jpg|Concept art of the interior |
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+ | Burn Hills Reactors Crib Upgrades Concept Art.jpg|Concept art of the crib upgrades |
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+ | Burns Hill Reactors - ground view of nearby building.jpg|Burns Hill Reactors - ground view of nearby building |
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Burns Hill Reactors - inside the cooling tower during Stop all the Downloading.jpg|Maybe it would have been better to "knock"? |
Burns Hill Reactors - inside the cooling tower during Stop all the Downloading.jpg|Maybe it would have been better to "knock"? |
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Burns Hill Reactors - second floor interior during Stop all the Downloading.jpg|The second floor. Located just below the central cooling tower |
Burns Hill Reactors - second floor interior during Stop all the Downloading.jpg|The second floor. Located just below the central cooling tower |
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Burns Hill Reactors - interior corridor during Stop all the Downloading.jpg|First floor corridor |
Burns Hill Reactors - interior corridor during Stop all the Downloading.jpg|First floor corridor |
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− | + | Burns Hill Reactors - Deckers control room during Stop all the Downloading.jpg|Technology these days |
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− | + | Burns Hill Reactors - Router station during Stop all the Downloading.jpg|A "NEMO Chair" router station |
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− | + | Burns Hill Reactors - screens during Stop all the Downloading.jpg|Hey, its "Johnny Cat" |
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− | + | NEMO Chair.jpg|The "NEMO Chair" |
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− | Burns Hill Reactors |
+ | Burns Hill Reactors - first upgrade.jpg|The first upgrade |
− | Burns Hill Reactors |
+ | Burns Hill Reactors - second upgrade.jpg|The second upgrade |
+ | Burns Hill Reactors upgrade 2 UI.png|Burns Hill Reactors upgrade 2 UI |
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− | Ui_stronghold_nuke_02.png |
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+ | Burns Hill Reactors upgrade 3 UI.png|Burns Hill Reactors upgrade 3 UI |
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− | Ui_stronghold_nuke_03.png |
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− | bhr3.jpg |
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− | Safeword48.jpg |
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− | Safeword46.jpg |
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− | Safeword45.jpg |
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− | Safeword44.jpg |
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− | Safeword43.jpg |
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− | Safeword42.jpg |
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− | Safeword41.jpg |
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− | Safeword40.jpg |
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− | Safeword39.jpg |
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− | Safeword38.jpg |
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− | Safeword37.jpg |
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− | Safeword36.jpg |
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− | Safeword35.jpg |
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− | Safeword34.jpg |
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}} }} |
}} }} |
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− | == References == |
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⚫ | |||
[[Category:Cribs in Saints Row: The Third]] |
[[Category:Cribs in Saints Row: The Third]] |
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+ | {{cribs}} |
Revision as of 15:59, 28 January 2020
Burns Hill Reactors is a Stronghold Crib in Saints Row: The Third.
Overview
Located in Burns Hill, the northernmost neighborhood in the district of Stanfield in Steelport, the Burns Hill Reactors make up the majority of the city's abandoned nuclear power plant facility, and are featured primarily in the mission "Stop all the Downloading".
The abandoned Burns Hill Reactors and surrounding complexes have been converted into a HQ for Matt Miller and the Deckers. The techno-savvy gang wasted no time making themselves at home, decorating all three exterior cooling towers with neon-blue lighting fixtures. They also used the facility as a major front for their personal, online networking system known as the "Decker Use-Net". The Burns Hill Reactors later become a Crib under the control of the 3rd Street Saints.
History
Before the Saints takeover, the Burns Hill Reactors are under the control of the Deckers, and they house one of the gang's greatest assets, a device called a "NEMO Chair", which allows its user to transfer their subconscious directly into cyberspace and interact with certain aspects of virtual reality.
The Saints' interest in the Burns Hill Reactors first begins when Playa pays Kinzie a personal visit to check up on her progress for their plan to destroy the Deckers. Kinzie explains that the "NEMO Chair" which the Deckers possess would give the Saints the ability to launch a direct attack on the "Decker Use-Net", the Deckers' central network. Without their network, the Deckers would be shattered because it served as the cornerstone for the majority of their cyber operations.
Stronghold Upgrades
After unlocking the Stronghold Crib upon completion of "Stop all the Downloading", the Burns Hill Reactors can be upgraded twice.
Base
The base condition of the Stronghold Crib unlocks:
- +5% increase to City Income transfer limit
- +5% increase to hourly income from the Stanfield district
- +5% bonus to all Respect
- Gang Customization (Deckers)
- Decker vehicles
Upgrade 1
The first upgrade for the Stronghold Crib costs $40,000 and unlocks:
- +5% increase to City Income transfer limit
- +5% bonus to hourly income from the Stanfield district
- +%% bonus to all Respect
- +10% more ammunition held in the Weapons Cache
Upgrade 2
The second, and final, upgrade for the Stronghold Crib costs $80,000 and unlocks:
- The Stronghold Crib itself becomes physically taller
- +5% increase to City Income transfer limit
- +5% bonus to hourly income from the Stanfield district
- +5% bonus to all Respect
- +10% more ammunition held in the Weapons Cache
Trivia
- The name of the nuclear power plant is most likely a reference to Mr. Burns from The Simpsons, as he also owned a nuclear power plant located on a hill.
- The ending cutscene of "Trojan Whores" takes place here.
- Before the mission "Stop all the Downloading", the top of the cooling tower is blocked off with netting to prevent getting inside. It is possible to land on top with a Parachute and manoeuvre the camera to look through the netting.
- The GPS inside the walls of Burns Hill Reactors isn't always correct.
- Inside the interior of Burns Hill Reactors Crib, a magazine with Shaundi's naked photo is in the bathroom upstairs, on the side of the bath.Template:Ref?
- The same magazine can is also in the Safeword Crib, on the front desk of Angel's Gym, on another desk in an Image As Designed store.Template:Ref?
- In Saints Row IV, the Epic Jump Quest Achievement is awarded for jumping from the top of the 3 Count to the Burns Hill Reactors without touching the ground.
- Once it becomes a crib, the interior of Burns Hill becomes identical to that of Safeword, complete with strippers dancing on poles and giving lap dances. One difference is that the crib is often populated with civilian males in lieu of Saints members.
- Although the front door can be used to enter the penthouse, the only way to exit is by way of the garage or helipad.
Gallery
References
Template:Cribs