Medals from Racing in Saints Row 2 return, and are now used by all activities. Each Activity has Bronze, Silver, and Gold threshold of score or time. Better medals award more Cache. All gold medals in all Activities are required for 100% Completion. Scoring less than Bronze counts as failing the activity, even in activities such as Platforming Rift and Speed Rift, which have a specific endpoint.
Upgrades are unlocked by completing all instances of an Activity with Silver or Gold medals. Mayhem activities are split into either "On-Foot Mayhem" or "Vehicular Mayhem", and each type must be completed in order to unlock Upgrades.
The game lists 2 types of Diversions on the Map: Targets and Collectibles.
All Target diversions are started from a marker on the map, and award Cache, XP, and a territory on completion. Target diversions disappear from the map on completion and cannot be replayed. Collectibles are hidden around Virtual Steelport and unlocks various rewards when collected. Diversions not displayed on the map are more varied in rewards and the ways of starting them.
Available after The Real World. Connect the data access circuit correctly before time runs out to make stores usable. Listed as Stores in the map, but otherwise has the same properties as in Target Diversions.
Co-op Diversions are listed as Targets in the map, but they are not required for 100% Completion or City Takeover.
Prompted upon stealing a car with one or more passengers, there is a prompt to start the Hostage diversion. The aim of this diversion, is to drive around for a certain amount of time, without slowing down enough that the hostage can escape.