Template:Infobox weapon
The AR-55 is a weapon in Saints Row: The Third.[1]
- Higher grade rifle with upgradable scope.
- — Weapon descriptionBroken {{ref}} (outdated style)
Description
- I think the upgrade path for the AR-55 is one of the more satisfying and rewarding paths of all of the weapons. Starting as a standard 3 round burst assault rifle and ending up with basically a 5-round burst assault rifle with very little recoil and a highly increased zoom.
- — Seth Hawk[1]
The AR-55 is the standard-issue assault rifle of Steelport's National Guard and SWAT teams. Unlike the K-8 Krukov, the AR-55 is a military-assault rifle, boasting a burst function as opposed to firing on full-auto. This saves ammunition and makes the AR-55 much more accurate than its predecessor, the AR-40 Xtnd. It is easily acquired by salvaging one from SWAT or National Guard units, or it can purchased from Friendly Fire for $10,000 after The Belgian Problem. By default, the assault rifle is fitted with two scopes, a vertical foregrip, weaponlight and fixed carbine stock.
The AR-55's burst-fire makes it more suited towards engaging medium and long-distance targets, in contrast to the full-auto K-8 Krukov, which is more suited towards close-quarters combat. It also boasts the highest per-shot damage of the assault rifles (not including the Viper Laser Rifle when upgraded), making it extremely useful as a marksman rifle when upgraded with a zoom scope.
Unfortunately, all of the above comes at a price - every time the AR-55 fires, it does so with the implicit intention to fire its whole burst, which can be inefficient when dealing with multiple targets. It also has a short downtime between bursts, during which the AR-55 cannot fire at all.
Weapon Breakdown
- Pros
- Excellent accuracy and range, even with no upgrades
- Firepower is quite high.
- Zoom Scope when upgraded
- Fair-sized magazine
- Conserves Ammo With Burst Function
- Cons
- Lag between bursts
- Fires only in bursts, cannot single-fire or auto-fire
- Must shoot multiple times for 1 kill.
- Poor against multiple targets
- Due to the burst function, the only sensible way to kill enemies especially on hardcore is to use cover.
- Do not keep this weapon at level 1 on hardcore. On top of that, due to the burst function; it will make fighting with multiple enemies, extremely long and dangerous without tactical thinking.
Weapon Upgrades
- Main article: Weapon Upgrades.
Image | Level | Price | Upgrade |
---|---|---|---|
File:Rifle ar55 level1.png | 1 | $10,000 | "Higher grade rifle with upgradable scope." |
File:Rifle ar55 level1.png | 2 | $10,000 | "Increase burst size." |
File:Rifle ar55 level3.png | 3 | $20,000 | "Increase the size of your clips." |
File:Rifle ar55 level4.png | 4 | $40,000 | "Sniper scope increases zoom distance. Extended barrel increases damage and reduces recoil." |
Trivia
- The AR-55 resembles a highly customized AR-15/M4A1 Carbine, with a duck bill flash suppressor, tan Magpul furniture including a CTR stock, PMag, and MIAD pistol grip.
- The AR-55's dust cover opens and closes after each case has been extracted, while firing the M4/AR-15 in real life does open the duct cover when fired, it does not close automatically after each round fired and needs to be closed manually.
- To some degree, it also resembles the Call of Duty: Modern Warfare 2 M4A1 and when fully upgraded, functions similarly to the Marksman from the Resistance franchise.
- The second upgrade does not visually alter the rifle, hence the image above only showing three upgrades; they would more correctly be numbered 1/2, 3 and 4.
- The AR-55 may be a reference to the BR55 Battle Rifle in Halo 2 and 3, as they both share similar naming conventions, fire in short bursts rather than being fully automatic, and have a scope. The two weapons are otherwise completely different, aesthetically.
- Although it has a scope attached by default, it cannot be used until it's upgraded to level 4.
- Angel De La Muerte uses this weapon during Return to Steelport and is his weapon of choice when calling him as a homie.
- When an NPC picks it up a dropped Level 4 AR-55, it has a laser effect similar to the McManus 2015 .
- When an NPC picks it up a dropped Level 2 AR-55, it fires in bursts of 5 rounds instead of the default 3.
- When stunned or knocked down before a burst is completely fired, the AR-55 fires the remaining shots within the burst automatically.
- The AR-55 is in PAX Demo for Saints Row IV inside Friendly Fire.Broken {{ref}} (outdated style) Broken {{ref}} (outdated style)
Gallery
References
Template:Weapons in Saints Row: The Third